We take great pride in the two-way communication between players and
staff. We listen closely to what players on Tempora Heroica are
saying and respond to their suggestions and concerns in a prompt and
timely way.
Magnifico has been involved with the MUD since 1993 when it
was called Archipelago. He took over as Implementor (Imp) in
1996 and changed the MUDs name to Tempora Heroica. He
chiefly maintains the MUD servers code base: ArchCode.
Beast has been involved with Tempora Heroica since
2000 and is a lead designer for the MUD. Some of his design work
includes the MUDs armor system. He has also built an area on the
MUD featuring the vile Ratief.
Min has been involved with Tempora Heroica since 1999
and is the Player Advocate and executive assistant to Magnifico. Her
main job is to keep the gears greased and everyone on the MUD happy.
In 2006, Min built her first area a goblin mountain hideaway.
Redbeard has been involved with Tempora Heroica since
1998 and is a lead designer and semi-retired. He has built many areas on
the MUD including the googles and Fort Thundertree. He is also the
author of many of the interactive features in the game including fishing
and darts.
Sid has been involved with Tempora Heroica since 1999
and is the head builder. He has built many areas on the MUD including
Liefbaum, Thrudanahks bugbear camp, and the satyr temple. He also
recruits and mentors new area builders.
Solomon has been involved with Tempora Heroica since
1998 and is the Clan Advocate and a senior builder. His building work
focused on the southern continent and the selkie community at Crescent
Bay. He is presently on leave and going to graduate school.