Date: January 1993
Abstract: Recently, Rob Harper posted a description of a great new concept in computer communication - something called a MOO. It was about a year and a half ago when Rob introduced us to another new technology; WAIS. When I reviewed WAIS back then, I found a system of considerable promise still a little ragged around the edges. In the case of the MOO, I have found a concept of enormous promise which, again, is not quite developed enough to be useful. However, like, WAIS, development on the MOO concept is proceeding rapidly and although the average, working biologist will probably not derive full benefit from this system yet, it is time for all interested biologists to begin experimenting with MOOs, so that we can guide its development into the most useful form. In my opinion, those of you in the business of providing computer resources to fellow biologists definitely want to learn about this concept as soon as possible.
Date: 10 June 1993
Abstract: There are two visions of how use of the global network will evolve in the future. First, individuals will use the network as a resource, providing access to material from libraries and other suppliers of information and entertainment. Second, in addition to communicating with these data sources, people will communicate with each other, using a variety of interactive text, audio, and video conferencing methods.
This paper is about a system that combines the two uses: adding an information retrieval tool (Gopher) to a `text based virtual reality' environment (MOO). The combination allows informal collaboration using information retrieval to happen across the network.
HTML (40k), or ASCII (40k), or Postscript (145k), or LaTex (40k), or DVI (57k).
Date: ?
Abstract: MediaMOO is a text-based, networked, virtual reality environment designed to enhance professional community among media researchers. This paper analyzes experience with the system to date and highlights the value of Constructionist principles to virtual reality design.
ASCII (40k), or Postscript (79k), or Rich Text Format (57k).
Date: 21 December 1993
Source: The Village Voice, December 21, 1993, 38(51): pp 36-42
Abstract: How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database Into a Society.
They say he raped them that night. They say he did it with a cunning little doll, fashioned in their image and imbued with the power to make them do whatever he desired. They say that by manipulating the doll he forced them to have sex with him, and with each other, and to do horrible, brutal things to their own bodies. And though I wasn't there that night, I think I can assure you that what they say is true, because it all happened right in the living room--right there amid the well-stocked bookcases and the sofas and the fireplace--of a house I've come to think of as my second home.
Date: 1993
Source: Program in Science, Technology, and Society, Massachusetts Institute of Technology
Abstract:
Source: Grinnell College
Date: 15 May 1992
Abstract: With the growth of computer technology and the resources available to colleges and businesses, new forms of communication have appeared. MUDs, or Multi-User Dungeons, are an outgrowth of this technology plus the popularity of adventure roleplaying as exemplified by Dungeons and Dragons. They are environments which one can log into from a terminal connected to Internet, and then interact in text with objects, places, and other players within a gamelike setting. The programming of the environment and commands affects what can be done in a MUD and the kind of activity that goes on there. This paper will concentrate on one particular MOO (MUD, Object-Oriented), LambdaMOO. LambdaMOO is not only a new sociolinguistic environment, it is a new kind of sociolinguistic environment.
Source: Department of Sociology, University of California at Los Angeles
Date: Spring 1993
Abstract: A sociology class held in MediaMOO, with class notes and transcript
Sponsored by 2meta Consulting and SunSITE.