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Algorithms used in producing computer graphics.
A forum for the discussion of the algorithms used in the process of
generating computer graphics. These algorithms may be recently
proposed in published journals or papers, old or previously
known algorithms, or hacks used incidental to the process of
computer graphics. The scope of these algorithms may range
from an efficient way to multiply matrices, all the way to a
global illumination method incorporating raytracing, radiosity,
infinite spectrum modeling, and perhaps even mirrored balls and
lime jello.
This group serves as a forum for programmers and researchers to
exchange ideas and ask questions on recent papers or current research
related to computer graphics.
Frequently Asked Questions about Gamma
From: Poynton@inforamp.net (Charles A. Poynton)
Posted: unknown ()
Frequently Asked Questions about Color, part */*
From: Poynton@inforamp.net (Charles A. Poynton)
Posted: unknown ()
Binary Space Partitioning Trees FAQ
Frequently asked questions about Binary Space Partitioning trees.
<graphics/bsptree-faq>
From: BSP-FAQ <bsp-faq@graphics.cornell.edu>
Posted: monthly (26 Sep 1995 11:28:16 -0400)
Computer Graphics Algorithms FAQ
This posting contains a list of Frequently Asked Questions (and
their answers) about computer graphics algorithms. It should be
read by anyone who wishes to post to the
comp.graphics.algorithms newsgroup.
<graphics/algorithms-faq>
From: ansont@hookup.net (Anson Tsao)
Posted: bi-weekly (9 Oct 1994 10:00:06 GMT)
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